Delivery at Dusk is now complete and available to download on my website!
Delivery at Dusk is an Ian McQue flying barge simulator where you play as an energy courier who must collect and deliver energy cargo to the Lighthouse before nightfall.
In this project, I focused on exploring how spatial composition, pacing, and visual language can guide player behavior and shape moment-to-moment experience. I was responsible for the full pipeline, from initial concept through implementation, with a focus on rapid iteration and player readability.
You can download and explore the prototype here: https://www.noaschneider.com/delivery-at-dusk-download
Detailed level design and environment art breakdowns can be found here: https://www.noaschneider.com/
I’m excited to continue pushing this direction further and building out new work.