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Delivery at Dusk Prototype

Delivery at Dusk is now complete and available to download on my website!

Delivery at Dusk is an ​Ian McQue flying barge simulator where you play as an energy courier who must collect and deliver energy cargo to the Lighthouse before nightfall.

In this project, I focused on exploring how spatial composition, pacing, and visual language can guide player behavior and shape moment-to-moment experience. I was responsible for the full pipeline, from initial concept through implementation, with a focus on rapid iteration and player readability.

You can download and explore the prototype here: https://www.noaschneider.com/delivery-at-dusk-download
Detailed level design and environment art breakdowns can be found here: https://www.noaschneider.com/

I’m excited to continue pushing this direction further and building out new work.